About

Konstantin Gindemit

Staff Full-Stack Developer based in Berlin, building software since 2011.

Engineering across the stack

Konstantin works where game technology, backend architecture, and production operations meet. His focus spans Unity and cross-platform development, scalable services, cloud infrastructure, performance analysis, and the tools that make other developers more effective.

He values practical architecture: systems that can be understood, measured, debugged, and evolved. That includes the details of native plugin integration as well as APIs, data stores, caching, CI/CD, and cloud deployment.

Core technologies

Unity, C#, C++, PostgreSQL, Redis, Firebase, Google Cloud, API development, native integrations, and production debugging.

Find Konstantin online