Engineering across the stack
Konstantin works where game technology, backend architecture, and production operations meet. His focus spans Unity and cross-platform development, scalable services, cloud infrastructure, performance analysis, and the tools that make other developers more effective.
He values practical architecture: systems that can be understood, measured, debugged, and evolved. That includes the details of native plugin integration as well as APIs, data stores, caching, CI/CD, and cloud deployment.
Core technologies
Unity, C#, C++, PostgreSQL, Redis, Firebase, Google Cloud, API development, native integrations, and production debugging.