Projects

Tools for creators. Systems built to last.

Selected public software projects and representative engineering capabilities, described without confidential product details.

Unity Lottie animation tooling

ContextGame and app interfaces often need compact, scalable vector animation without a heavyweight custom pipeline.

ContributionA Unity library that plays Lottie animations to Texture2D, bridging managed Unity code and a platform-independent native renderer.

TechnologiesUnity, C#, C++, native plugins, Lottie.

View unity-rlottie on GitHub

Unity Vorbis audio tooling

ContextUnity projects may need to encode and decode compressed user or application audio beyond built-in import workflows.

ContributionA cross-platform integration for saving and loading Unity AudioClip data in Vorbis Ogg format, with a separate public example project.

TechnologiesUnity, C#, C++, Vorbis, native plugins.

View unity-vorbis on GitHub Open the example project

Scalable backend and performance engineering

ContextLive software needs services and data flows that remain observable, maintainable, and predictable as demand and complexity grow.

CapabilitiesAPI and service architecture, data modeling, caching, performance analysis, production debugging, and delivery automation.

TechnologiesC#, PostgreSQL, Redis, Firebase, Google Cloud, CI/CD.